However, here is a progress update with the texture work I have done.
My project is a 35 second trailer for a game team in which I am Art Director. Therefore, the story is non-linear and takes place on the human station and the alien ship. Most of both environments were unwrapped to the trim sheets you see above. Its amazing seeing how versatile this kind of texturing can be.
The game is first person, so all of the scenes taking place on the alien ship were designed to give the same feel as the game. In the human scenes, however, you will see the face of our protagonist and hopefully connect with her.
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