The next step will be to texture and light the scene in Maya. I really hope that I can get it to feel this same way. It's a melancholy scene about a forgotten man who has died. The paper on the desk is his will. I am worried that it won't be quite obvious enough. However, I do want to keep the scene simple - more haunting than morbid.
Tuesday, October 18, 2011
Environment Concept
For class I was asked to paint a Look and Feel for my environment. I took a default render of my high poly scene and painted over it. In a class last year a teacher told me that designing your lighting is very important, it doesn't have to accurate, it has to lead the eye correctly. (it does however, have to be accurate enough so that people believe it)
The next step will be to texture and light the scene in Maya. I really hope that I can get it to feel this same way. It's a melancholy scene about a forgotten man who has died. The paper on the desk is his will. I am worried that it won't be quite obvious enough. However, I do want to keep the scene simple - more haunting than morbid.
The next step will be to texture and light the scene in Maya. I really hope that I can get it to feel this same way. It's a melancholy scene about a forgotten man who has died. The paper on the desk is his will. I am worried that it won't be quite obvious enough. However, I do want to keep the scene simple - more haunting than morbid.
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